When traveling the ways between worlds, be careful not to stray from the marked way. For those that that have been tickled by the ancient nameless horrors of the void, never return unchanged. This madness twists both mind and body, causing lost shepherds and their herds to become things of the deep.
Deepthing is the name given to those that have lost their way (and their minds,) to The Betwixt. Unsurprisingly, every gruff in this faction is at least a little "Weird". Deepthings bring no goats with significant "Mean" scores because this faction prefers to destroy the mind rather than the body.
"The Greatest and Most Important Deepthing is Fluttermind (All praise be unto his glorious tentacles). The Fluttermind has a unique capacity to gain "Weird" as he gracefully dances across the battlefield. This attribute combined with his incredibly high maximum "Weird" score, and his unequaled capacity to warp the battlefield makes Fluttermind the most transcendentally beautiful gruff in the game. All foes tremble before the majesty and glory that is Fluttermind!"
Having seen the truth of On'Eno, Deepthings will not permit any secret to remain hidden or any memory to remain buried. Whether you need to bring a card back you your hand, delve into deep recesses of your deck, or probe the mind of your opponent, Deepthings will provide you with the answers that you seek!
The Shepherd of the Deepthings is the Drowned Prophet Brine. He seeks to spread the gospel of a mysterious being known as On'Eno, The Revelator. Use Brine's recursion threshold ability to exploit the weakness of your opponent again and again!
So that is it, our last "Meet the Factions" update. I would like to extend a special thanks to Fluttermind who was a contributing editor for this post (All Hail the Fluttermind!)
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